Of course, it's the rather delightful subtext pulsating through Lollipop Chainsaw that casts any notion of misogyny or sexism over the rainbow and into the distant yonder entirely. While the marketing may have focused on Juliet's looks, there's so much more to Lollipop Chainsaw. The opening scenes depicting Juliet Starling in her bedroom sucking on a lollipop are suggestive, sure, and there's a touch of uncomfortable upskirt (and one scene where her pervy old sensei falls face first into her breasts) but is this really anything more than Carry On humour? At a completely base level it might be titillating, puerile and even a bit crass, but as with everything Suda 51 puts his name to, there's so much more going on. At a glance it's just another in a long line of cynical action games, ready to fade into insignificance alongside Onechanbara and X-Blades.īut Lollipop Chainsaw isn't misogynist. Pretty girl, cheerleader outfit, perilously short skirt. Beyond the Tomb Raider fiasco (which to me seems a non-debate until the actual game is released), the most common target for the ire of the misogynista is Grasshopper's Lollipop Chainsaw. The word misogyny has crept its way into the gaming vernacular recently, thrown about accusingly and often - if you ask me - incorrectly at any game that dares to show a female in any light other than stoic and masculine.
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